First, set the clarinet bus to "solo" mode by pressing the 's' button on the bus' control space. This will allow us to hear only the clarinet bus.
Listen to the first clarinet region by pressing "Home" on the keyboard to set the transport's playhead to the beginning, then pressing the space key to start the transport.
There is approximately 20 seconds of near-silence before the clarinet starts to play. If you listen carefully, you can hear the room, and somebody counting measure numbers.
If the channels aren't synchronized, you'll need to adjust their placement in the timeline. Use the yellow clock that appears when you drag regions - it's set to the same units as the secondary clock, and shows you the time of the beginning of the file. It's important to get it synchronized before the next step!
Choose either the "L" or "R" region. If you're using edit groups, it doesn't matter which you choose, because Ardour will realize that the regions in both tracks are "group equivalent" (that is, they're basically the same, so they probably belong together).
Use the mouse to click in the coloured bar of the region, close to where the clarinet starts.
Ardour will automatically move the start of the region in both tracks.
Move the playhead by clicking in the rulers at the point where you want the playhead to be, so that you can listen to the regions to ensure that you didn't cut out any of the useful audio.
If you want to adjust the beginning of the region, carefully move the mouse cursor to the start of the region, in the coloured bar. The cursor should turn into a double-ended left-and-right arrow. If you happened to accidentally remove some of the useful clarinet sound, you'll notice that it's still there. In fact, the beauty of trimming regions in this way is that it's "non-destructive," meaning that the entire original region is still there!
Notice that when you made the first adjustment, Ardour put an arrow beside the region name in the region list of the session sidebar. If you click on the arrow, you will see that there is another copy of the same region underneath, but it's white. Ardour wants you to know that the white-coloured region is a modification of the blue-coloured region. If you drag the white-coloured region into the canvas area, you'll notice that it starts at the same time as the region you just modified. It can also be dragged out to the full size of the original region, which would create another modified version of the original. While it seems like Ardour stores multiple copies of the region, it actually just stores one copy, and the information required to make it seem like there are many.
Adjust the end of the region so that there isn't too much silence after the clarinet. Be extra careful with this, so that you don't cut out any of the clarinet, which gets very quiet at the end of the region. There isn't much to cut off! Note that you cannot click in the coloured bar when adjusting the end of a region, so you'll have to click-and-drag.